package game.goods;

import game.controller.Supplies;

import static game.basic.GameBase.tileSize;

public class Obj_Key extends Supplies {

    public Obj_Key() {
        readObjImage("/object/key.png", tileSize, tileSize);

        name="[钥匙🔑]";
        description = "[钥匙🔑]\n一把钥匙,可以用来开门";
        type="key";
    }


}
